Search found 3020 matches
- Fri Jun 02, 2023 7:02 am
- Forum: Games
- Topic: Wizard's Lair - [raxiss]
- Replies: 38
- Views: 6906
Re: Wizard's Lair - [raxiss]
I'm at my phone now, so I may be wrong, but I think the movement was done on a character basis. If you have room I'd add midsteps. It's only a visual thing, as it should not change any logic, simply draw the character movement in two steps, but might look terrific.
- Wed May 31, 2023 2:14 pm
- Forum: Games
- Topic: Wizard's Lair - [raxiss]
- Replies: 38
- Views: 6906
- Thu May 18, 2023 6:39 pm
- Forum: Games
- Topic: Oric adventure [raxiss]
- Replies: 15
- Views: 2848
Re: Oric adventure [raxiss]
I love this small demo! I several times toyed with the idea of this kind of game too, but never actually started anything. Never decided if using text mode (dynamic char redefinition, good speed, but few colors - mixing modes means losing characters) or hires, but considering a disk-based game, ther...
- Fri May 12, 2023 1:55 pm
- Forum: Games
- Topic: Wizard's Lair - [raxiss]
- Replies: 38
- Views: 6906
Re: Wizard's Lair - [raxiss]
Great! A new game!!!! Thank you so much
Re: OType
This one was a really mammoth project... as if a vertical scrolling shmup in groud/air/space was not enough!
The technical demos are impressive with a relatively usable vertical scroll in HIRES, which is not something easy to do at all!
The technical demos are impressive with a relatively usable vertical scroll in HIRES, which is not something easy to do at all!
- Sun May 07, 2023 2:33 pm
- Forum: Games
- Topic: Wurlde - Game Development Forum
- Replies: 40
- Views: 48503
Re: Wurlde - Game Development Forum
The problem here, I think, is that I doubt Wurdle existed as anything more than a set of experiments, failed attempts and small ideas of different approaches and game mechanics. Putting all that together with a story will be a nightmare. But maybe I missed some info here.. OType, on the other hand, ...
- Sat May 06, 2023 11:11 pm
- Forum: Technical questions
- Topic: Jasmin time
- Replies: 33
- Views: 24958
Re: Jasmin time
Thank you so much! I will pass the info
- Sat May 06, 2023 11:09 am
- Forum: Technical questions
- Topic: Jasmin time
- Replies: 33
- Views: 24958
Re: Jasmin time
So, Jasmin owners are wanted for testing - there will be reward! I need help to find if this problem is only with my Jasmin or it occurs with other Jasmin controllers too. Attached are all images used for tests! Hi iss. I came to this old thread because a friend has a Jasmin drive and would like to...
- Tue Apr 18, 2023 5:30 pm
- Forum: Games
- Topic: Upgrade Time: Encounter
- Replies: 171
- Views: 109503
Re: Upgrade Time: Encounter
This is getting most impressive...
I like the fade routine... are you loading the graphics directly from disk (with unpacking, etc.)? I wonder if it could be speed up a bit (just curious )
I like the fade routine... are you loading the graphics directly from disk (with unpacking, etc.)? I wonder if it could be speed up a bit (just curious )
- Sun Apr 16, 2023 9:17 pm
- Forum: Games
- Topic: Upgrade Time: Encounter
- Replies: 171
- Views: 109503
Re: Upgrade Time: Encounter
It is nice to hear you are still working on this... and how you are improving this game is incredible!
I am glad you are also experimenting with the Twilighte mask idea... I guess it works much better for big graphics, or does it also do a fair job for small sprites?
I am glad you are also experimenting with the Twilighte mask idea... I guess it works much better for big graphics, or does it also do a fair job for small sprites?
- Wed Apr 05, 2023 12:06 am
- Forum: Games
- Topic: The Smiths are Dead
- Replies: 6
- Views: 2114
Re: The Smiths is Dead
You did it again!!! Thanks for this new production to Bieno and the people of Commodore Plus.
- Sun Apr 02, 2023 7:42 pm
- Forum: BASIC programming
- Topic: BASIC 10 Liner Competition - Oric Entry [2023]
- Replies: 6
- Views: 2958
Re: BASIC 10 Liner Competition - Oric Entry [2023]
Rax, you rock! Congratulations!
- Sun Mar 19, 2023 8:32 pm
- Forum: General Discussion
- Topic: Forum connectivity
- Replies: 16
- Views: 4049
- Tue Feb 28, 2023 9:21 pm
- Forum: Demos
- Topic: Real Time 3D example
- Replies: 29
- Views: 25091
Re: Real Time 3D example
That looks very nice! I wonder if some semi-graphics could be used instead of the default ROM character set. Maybe defining some patterns to aid in the visuals as you did with the background galaxies and planets. Also dynamic redefinition could add animations or things like that. Awesome demo, congr...