Search found 1869 matches
Re: JOric
iPad/Safari testing: I will get the details a bit later in the day, when I have time to crack open a console for you. On regular MacOS/Safari (Ventura, Safari 18.2), sound works - but there is a high-pitch whining which persists after, for example, CTR-L (clear screen on BASIC) which appears to be t...
Re: JOric
Safari, iPadOS 18.1.1 - the emulator loads and runs (works great!) but there’s no sound at all, no matter if I try to enable it with the icon in the top left, or otherwise.
Very exciting to see your progress though!
Very exciting to see your progress though!
- Sat Jan 18, 2025 7:55 pm
- Forum: AY sound chip
- Topic: Royalty Free Musics for your Oric Games
- Replies: 20
- Views: 10599
Re: Royalty Free Musics for your Oric Games
I'm on MacOS and I use Wine to run the OSDK tools directly from a Makefile in vim. Its quite convenient, I have my wine configred to preload and so on, so to me its just another command that can be run. I also have a locally built version of the OSDK toolchain but I prefer to just use the "offi...
- Fri Jan 17, 2025 6:37 pm
- Forum: Games
- Topic: Wolfenstein / DOOM for Oric : has this been done?
- Replies: 143
- Views: 96079
Re: Wolfenstein / DOOM for Oric : has this been done?
Wow, it really plays very smoothly, especially if you hold down the keys .. well done!
- Fri Jan 17, 2025 6:15 pm
- Forum: AY sound chip
- Topic: Royalty Free Musics for your Oric Games
- Replies: 20
- Views: 10599
Re: Royalty Free Musics for your Oric Games
If you use the ATMOS ROM as a factory preset, you've got, literally, thousands of usable sounds already onboard the Atmos, which nobody has really explored much, yet ..Without even having to store music data.
- Sun Jan 12, 2025 12:24 pm
- Forum: Games
- Topic: Upgrade Time: Encounter
- Replies: 334
- Views: 231216
Re: Upgrade Time: Encounter
Would be a cute Easter egg though ..
- Sun Jan 12, 2025 11:21 am
- Forum: Games
- Topic: Upgrade Time: Encounter
- Replies: 334
- Views: 231216
Re: Upgrade Time: Encounter
A tad bit disappointed in that game console feature, yo .. ;P
Surely there's a way to drop to the Oric BASIC and get some Ready?
Surely there's a way to drop to the Oric BASIC and get some Ready?
- Sat Jan 11, 2025 2:17 pm
- Forum: Games
- Topic: Wolfenstein / DOOM for Oric : has this been done?
- Replies: 143
- Views: 96079
Re: Wolfenstein / DOOM for Oric : has this been done?
Ibisum's patch system is in place to animate the foreground gun. Thanks ibisum. I got the idea from Twilighte, long ago, and its always just stuck with me that self-modifying code can be used in interesting ways .. in Soundtoy I'm experimenting with it in the context of attempting to make as colour...
- Tue Jan 07, 2025 5:09 pm
- Forum: Demos
- Topic: Gameplay mixing text and 3D
- Replies: 2
- Views: 425
Re: Gameplay mixing text and 3D
This is, frankly, amazing - well done! My Oric fanboy'ness is literally squealing inside at the joy of seeing such software on the Oric. Will boot this up on my Atmos soon and have a session that I can only describe as, pure pleasure. :) Now to optimize those writes in wolfric .. ;) (PS - any way yo...
- Tue Jan 07, 2025 5:03 pm
- Forum: Games
- Topic: Wolfenstein / DOOM for Oric : has this been done?
- Replies: 143
- Views: 96079
Re: Wolfenstein / DOOM for Oric : has this been done?
I agree with almost all of both jbperin and Dbugs assessment and techniques to approach the problem, but I don't think this is quite correct: if (objTexture[engCurrentObjectIdx] == texture_05){ objTexture[engCurrentObjectIdx] = texture_06; } else if (objTexture[engCurrentObjectIdx] == texture_06) { ...
Re: JOric
I'm not sure that having to go through menus or lists to select keywords would make the game more enjoyable and less distracting. An easy way to select commands with the d-pad or joystick would make this so much simpler, Dbug. If it were possible to just press a trigger-key, and then scroll through...
- Mon Jan 06, 2025 4:48 pm
- Forum: Games
- Topic: Wolfenstein / DOOM for Oric : has this been done?
- Replies: 143
- Views: 96079
Re: Wolfenstein / DOOM for Oric : has this been done?
Ah right, so the 'blob' could actually be .. pre-generated assembly instructions that do the HIRES screen writes, akin to my method albeit, generated by some tooling in the build process ..
Re: JOric
This is a device-wide limitation, i.e. you either adjust or get used to it, and many Steam games which require text input, use this same technique - so I would opt to use what has become 'standard' on Steam Deck rather than having an asymmetrical approach. I have found that it has the same haptic fe...
Re: JOric
Typically I can imagine the Streamdeck in the hands, where you use the left hand on the left half of the keyboard using your thumb, and the right hand on the right half. The Steam deck screen is big enough to have an expanded keyboard on the bottom half of the horizontal screen, and a re-scaled Ori...
- Mon Jan 06, 2025 2:41 pm
- Forum: Games
- Topic: Wolfenstein / DOOM for Oric : has this been done?
- Replies: 143
- Views: 96079
Re: Wolfenstein / DOOM for Oric : has this been done?
The idea would be to store only a patch to be applied to a texture frame in order to the next one. Yes, thats what I'm doing with SOUNDTOY's displayInstructions[] array, which is a pre-constructed chunk of assembly code which pushes bytes to HIRES memory as quickly as possible, and which later gets...