Switching to and from HIRES mode in assembly?
Posted: Wed Jun 06, 2012 8:46 pm
I've started tinkering again, but can't find anywhere that tells me how to switch graphic modes in assembly using the OSDK.
I'm guessing its just a particular memory location I need to change the value of, but not sure.
Also, I'm further guessing there's possibly already a function in the OSDK that I can use, but the documentation doesn't give a clear description of each existing function and its usage.
Can anyone help? Once I get past this hurdle I think I understand enough to get useful results.
I'm guessing its just a particular memory location I need to change the value of, but not sure.
Also, I'm further guessing there's possibly already a function in the OSDK that I can use, but the documentation doesn't give a clear description of each existing function and its usage.
Can anyone help? Once I get past this hurdle I think I understand enough to get useful results.