OSDK source code is now online
Posted: Sun May 24, 2009 9:01 pm
Hi.
I tried to clean things as much as I could, but it may still have issues in some parts here and there because I started a large refactoring some time ago... and had not the time to finish it.
You can find all the code here:
http://miniserve.defence-force.org/svn/ ... /osdk/main
If you find that some of the things does not work, please before investing time in fixing it, first signal it to me. It may be something I already have a solution for, and I would really hate having to merge different solutions for the same issue.
If you want to add targets for more compilers or platforms, please make it cleanly.
If I found out that the project is cluttered with a gazillion of files that could have been put in sub folders, I will most probably be upset
So yes, you can add support for BeOS, AmigaOS, MaxOSX, etc... just make it clean.
Thanks
I tried to clean things as much as I could, but it may still have issues in some parts here and there because I started a large refactoring some time ago... and had not the time to finish it.
You can find all the code here:
http://miniserve.defence-force.org/svn/ ... /osdk/main
If you find that some of the things does not work, please before investing time in fixing it, first signal it to me. It may be something I already have a solution for, and I would really hate having to merge different solutions for the same issue.
If you want to add targets for more compilers or platforms, please make it cleanly.
If I found out that the project is cluttered with a gazillion of files that could have been put in sub folders, I will most probably be upset
So yes, you can add support for BeOS, AmigaOS, MaxOSX, etc... just make it clean.
Thanks