Page 1 of 2
Orix update thread
Posted: Sun Feb 05, 2017 3:57 pm
by jede
Hello,
For your information, emulation had been merged into oricutron github repo.
Here is a full archive (windows) :
http://orix.oric.org/lib/exe/fetch.php? ... n_orix.zip
It contains the preview i did at ceo meeting.
Please note that '/bin' is the only folder in PATH
Stratsed is loaded, because oricutron starts with a microdisc, but Orix does not need any floppy disk
Contents
* Ghostbusters music in MYM format (Dbug's code)
* 4kkong (Dbug's code)
* Times of lore Story book (Twilighte's code)
* Stormlord (Twilighte's code)
* Telemon 3.0 (F. Broche and Jede)
* Orix 1.0 (Jede)
* touch (Jede)
* file (Jede)
* Hello world (Jede)
* viewhires (Jede) which will be renamed into viewhrs in the future. With some pictures in /usr/share/viewhrs
* in demo folder : argc demo (Jede)
* use help for more options (reboot, starting atmos rom,pwd, cd, uname,cat,ls, text,hires;date)
Next update soon
Note that this demo works on real hardware too
Re: Orix update thread
Posted: Sun Feb 05, 2017 4:07 pm
by iss
Cool! It works for me fine.
Re: Orix update thread
Posted: Mon Feb 06, 2017 8:08 pm
by Xeron
This is really cool
Good work!
Re: Orix update thread
Posted: Mon Feb 06, 2017 9:40 pm
by jede
Thanks
Here is a new release :
http://orix.oric.org/lib/exe/fetch.php? ... ix_0_1.zip
It contains
* man tool (and 23 man pages)
* cardridge file to put it on a eeprom
* a bug corrected in Orix bank (cursor continue to blink when a program is started in some case : corrected)
* write primitve added in telemon primitive
There is 21 programs available
Re: Orix update thread
Posted: Mon Feb 06, 2017 9:43 pm
by jede
And here is the official site :
http://orix.oric.org/
It needs some update. There is some samples. So anybody can start build apps on this. Assembler can be done easily. For cc65, it's not merged on the official github repository, but i can send you all the stuff to code in C
Re: Orix update thread
Posted: Sat Feb 11, 2017 9:22 am
by jede
cc65 supports now telestrat target : telemon 2.4 and 3.0. You can code in C for Orix/telemon 3.0.
Note that there are these issues :
http://orix.oric.org/doku.php?id=orix:known_bug
conio, rs232, joystick/mouse supports are coming soon
you should note that it's impossible to put a code on a stratsed floppy disk (i don't know any tool for this).
and here some docs :
http://cc65.github.io/doc/telestrat.html
Re: Orix update thread
Posted: Sat Feb 11, 2017 1:55 pm
by Chema
This is an incredible project, Jede.
I am too busy trying to use up all my free time in my game, but I will have a look at this as soon as I finish!
Re: Orix update thread
Posted: Mon Apr 17, 2017 10:53 am
by jede
New tool for Orix : bootfd
It starts microdisk bootsector.
Video :
https://youtu.be/yLPwfMz3XH0
(please read bootfd section
http://orix.oric.org/doku.php?id=orix:apps
Working demo :
Demo working with this way (emulator only for instance):
*******************************
asm2k2
barbitoric
quintessential (but it crashed after picture of super tomato, maybe it tries to return to atmos rom.)
Kindergarden2014
OricTech (Working on real telestrat)
pushingtheenvelope (Working on real telestrat)
bornin1983
Demo does not work yet :
BuggyBoy
VIP2014
*******************************
Please note that i am correcting demo in order to have it working on real telestrat. I did : OricTech and Pushing the envelop
Thank a for o65 linking to cc65, this is the tool i was trying to link with cc65
Re: Orix update thread
Posted: Wed Apr 19, 2017 8:52 am
by jede
For information, OricTech demo and PushingEnvelope are working on real telestrat, bootfd is only a tool to read and start bootsector.
I corrected FDC calls in order to have code working on real telestrat.
You can download version here :
https://www.oric.org/software/oric_tech-2356.html
and
https://www.oric.org/software/pushing_t ... -2249.html
Space99 is also working on real telestrat (intro and game) with Stratoric, but i did not release yet this version, because i have to fix the reboot trick (to switch intro to game)
Re: Orix update thread
Posted: Wed Apr 19, 2017 10:05 am
by Chema
This is looking better and better
What an impressive work you are doing, Jede!!!
I am not a fan of the Telestrat, but certainly you are making it interesting to say the least!
Re: Orix update thread
Posted: Thu Aug 17, 2017 6:27 pm
by jede
For information, i released some soft with their man page for Orix (Download available)
mkdir : Create folder
man : man pages
bootfd : start boot sector floppy disk . It's the only way to start Oric Tech and PushingThe enveloppe on telestrat. Others demos works on the emulator, i need to fix the telestrat bug for each demo (i did it for Oric Tech and Pusing the envelop).
file: display some informations of the file
4Kkong : Orix version (Dbug: code, Jede : Orix Port)
viewhrs : display hrs file (some files are in the tgz package)
Search each tool/software on Oric.org
Ex :
https://www.oric.org/software/bootfd-2405.html
Others stuffs will be released soon, but i need to package it
Re: Orix update thread
Posted: Fri Aug 18, 2017 3:21 pm
by jede
I released rambo music demo under Orix yesterday (made by Tivoli Pirat in 90's)
Here is the link :
https://www.oric.org/software/rambo_music-1256.html
And the binary running on real Oric :
https://www.youtube.com/watch?v=YW26N1q1s-U
When i press enter on the video, it loads 40 KB, it's really quick to load, it means that i could do a player like vidplay
https://www.oric.org/software/vidplay-2403.html but with a music instead of the video.
The quality could be the same than the Rambo music.
Re: Orix update thread
Posted: Fri Aug 18, 2017 10:33 pm
by Symoon
It sounds quite good!
Streaming would be fun, just for curiosity what's the WAV file parameters? (if it's a WAV file...)
Frequency, bit resolution ?
Re: Orix update thread
Posted: Fri Aug 18, 2017 11:04 pm
by jede
I did not have a look to how he encoded his file.
DBug did it when i sent him an email.
Re: Orix update thread
Posted: Sat Aug 19, 2017 9:12 am
by Dbug
Symoon wrote: ↑Fri Aug 18, 2017 10:33 pm
It sounds quite good!
Streaming would be fun, just for curiosity what's the WAV file parameters? (if it's a WAV file...)
Frequency, bit resolution ?
It's encoded with 2 bit per sample with a small table of 4 volume values sent to the volume register of channel A.
For the frequency I've not checked: There's no tempo, it's all based on how much the replay loop takes, so I guess we can just compute the number of cycles using Oricutron's cycle counter
Alternatively I guess we can look at the size of the actual music data, how long it takes to play, and do the maths