Oric Tracker
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- Squad Leader
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Oric Tracker
Does someone know if there is a tracker for the Oric, especially for the AY PSG?
There are many Oric trackers, some using pure sound chip, some allowing digital instruments, and most of these have been made by the same person, Twilighte.
There's at least:
- Mused
- Sonix (multiple version)
- Wave
- Soundtracker
You can find some here:
http://twilighte.oric.org
You could also check the Audio Tools forum section:
http://forum.defence-force.org/viewforum.php?f=15
(One of the topics is about Wave)
There's at least:
- Mused
- Sonix (multiple version)
- Wave
- Soundtracker
You can find some here:
http://twilighte.oric.org
You could also check the Audio Tools forum section:
http://forum.defence-force.org/viewforum.php?f=15
(One of the topics is about Wave)
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- Squad Leader
- Posts: 774
- Joined: Sat May 21, 2011 7:21 pm
- Location: Between UK and France
- Contact:
I wonder why I didn't check the audio tool forumDbug wrote:There are many Oric trackers, some using pure sound chip, some allowing digital instruments, and most of these have been made by the same person, Twilighte.
There's at least:
- Mused
- Sonix (multiple version)
- Wave
- Soundtracker
You can find some here:
http://twilighte.oric.org
You could also check the Audio Tools forum section:
http://forum.defence-force.org/viewforum.php?f=15
(One of the topics is about Wave)
Hi Godzil.
I have no experience with Mused or Sonix, but I recall they are quite advanced and compact in memory usage, though I am not sure they can export your music to be used inside your own programs.
I used Wave 1.01 (which is a marvel) to produce the music in 1337. It is very simple to use, though it lacks some features that would have been nice. For instance control over the volume is not very powerful and I think it cannot use samples (though I am not sure).
Wave 2.0 includes more features, but I think Twilighte never produced a compiler for it to export the music.
The drawback of Wave is the size of the music data, which quickly grows when you start adding nice effects.
I have no experience with Mused or Sonix, but I recall they are quite advanced and compact in memory usage, though I am not sure they can export your music to be used inside your own programs.
I used Wave 1.01 (which is a marvel) to produce the music in 1337. It is very simple to use, though it lacks some features that would have been nice. For instance control over the volume is not very powerful and I think it cannot use samples (though I am not sure).
Wave 2.0 includes more features, but I think Twilighte never produced a compiler for it to export the music.
The drawback of Wave is the size of the music data, which quickly grows when you start adding nice effects.
Mused was simply a music sequencer. The music was not split into patterns, events and effects but was a simple list of 3 channels lines.Chema wrote:Hi Godzil.
I have no experience with Mused or Sonix, but I recall they are quite advanced and compact in memory usage, though I am not sure they can export your music to be used inside your own programs.
Mused was used in many of my early BASIC games like Zebulon.
Sonix came in a variety of different versions, the most common i think was 3.5
Sonix was the first music editor to copy the Spectrum's tracker format of Patterns, Events, Ornaments and Samples (Volume envelopes).
Later versions supported Real sound Samples
Music from 3.5 and 4.0(Sound Samples) could be compiled using a separate compiler and integrated into your own programs which could be in BASIC or Assembly.
Sonix music was used in most programs and games from 1993 to 1998 including Magnetix.
I fear you may be right for Wave 2.0. It had to do with problems trying to compile Samples into a finished compilation.Chema wrote: I used Wave 1.01 (which is a marvel) to produce the music in 1337. It is very simple to use, though it lacks some features that would have been nice. For instance control over the volume is not very powerful and I think it cannot use samples (though I am not sure).
Wave 2.0 includes more features, but I think Twilighte never produced a compiler for it to export the music.
The drawback of Wave is the size of the music data, which quickly grows when you start adding nice effects.