Search found 3020 matches

by Chema
Wed Jul 04, 2012 8:21 pm
Forum: General Discussion
Topic: It's this time of the year again
Replies: 4
Views: 7124

Re: It's this time of the year again

Your game is looking great!

Looking forward the release after your vacation period :)

Have a nice holiday!
by Chema
Thu Jun 28, 2012 8:06 pm
Forum: Hardware hacks and extensions
Topic: Microdisc replacement project
Replies: 183
Views: 198318

Re: Microdisc replacement project

I also hope he's ok... BTW ibisum, how did the proto boards work? Do you know if the files in our svn server correspond to that proto board? If they work, then we can always find someone to build them, despite the price, or even ask somebody to try to put both CumulusBUS and Cumulus in a single boar...
by Chema
Thu Jun 28, 2012 7:01 pm
Forum: Games
Topic: Skool Daze
Replies: 173
Views: 231453

Re: Skool Daze

Thanks :)

If anybody plays on a real Atmos and tries to use the pregenerated fast loading wav file, please let me know if it worked or not.
by Chema
Wed Jun 27, 2012 11:00 pm
Forum: Hardware hacks and extensions
Topic: My new controller
Replies: 5
Views: 9942

Re: My new controller

What am I seeing here? :shock:

Is that a (future) replacement for the microdisk drive? Can't believe my eyes...

Could you give us some details, please?
by Chema
Wed Jun 27, 2012 10:47 pm
Forum: Games
Topic: Skool Daze
Replies: 173
Views: 231453

Re: Skool Daze

Well, I suppose they both share the rights somehow. When I was about to release the game (months ago) Dbug told me about the iOS version from Elite systems and, after some websearch, we found out (I think Dbug found out, to be precise) that Alternative Software seemed to have the rights. I sent them...
by Chema
Tue Jun 26, 2012 8:17 pm
Forum: Games
Topic: Skool Daze
Replies: 173
Views: 231453

Re: Skool Daze

Well, after some delays the Oric version of Skool Daze is finally available! Due to the restrictions imposed by Alternative Software, we cannot offer a direct link. You will only be able to download it from oric.org ( http://www.oric.org/index.php?page=software&fille=detail&num_log=2215 ), w...
by Chema
Fri Jun 22, 2012 1:04 pm
Forum: Hardware hacks and extensions
Topic: Microdisc replacement project
Replies: 183
Views: 198318

Re: Microdisc replacement project

IIRC some people asked a couple of manufacturing companies and, though producing it seems feasible (I think all the components can be found quite easily, being the LCD display the most difficult one), it was quite expensive (can't remember how much, but in the range of the 200 USD?). The culprit was...
by Chema
Mon Jun 04, 2012 7:59 pm
Forum: General Discussion
Topic: Wanted: Microdisc System Disc
Replies: 16
Views: 20643

Re: Wanted: Microdisc System Disc

/me turns green of envy
by Chema
Tue May 08, 2012 8:44 am
Forum: Games
Topic: The Hobbit on Oricutron
Replies: 3
Views: 6617

Re: The Hobbit on Oricutron

I think Slicebit is a member (rings a bell), so he might help.

Now that I think about it I should register too... I am spanish and it is a retro forum where they speak about the Oric! :shock:
by Chema
Thu May 03, 2012 8:36 am
Forum: General Discussion
Topic: EDOS machine
Replies: 6
Views: 9228

Re: EDOS machine

I think this was commercial. I mean they worked for software houses that wanted to keep their stocks small, but that does not mean they won't need inlays and nice boxes...
They just had to store inlays and boxes
Cheers
by Chema
Tue Apr 24, 2012 11:24 am
Forum: 6502 assembly coding
Topic: Sprites
Replies: 23
Views: 39478

Re: Sprites

One sec... I paint the background tiles then copy the background buffer to the second buffer and then paint the sprites and finally I copy this second buffer to the screen. Why these two backbuffers? This will reduce your framerate dramatically... Is it to avoid redrawing the background tiles? (so a...
by Chema
Tue Apr 24, 2012 10:06 am
Forum: 6502 assembly coding
Topic: Sprites
Replies: 23
Views: 39478

Re: Sprites

Hi Algarbi. Clearing and dumping the buffer with the above routines is slow, but you should get something like 12 fps easily. You may want to check this alone (without drawing background or sprites) and see there is no problem here. Then you may want to add the drawing of the background. This could ...
by Chema
Wed Apr 18, 2012 8:36 am
Forum: BASIC programming
Topic: RND function always gives the same sequence of numbers...
Replies: 10
Views: 22085

Re: RND function always gives the same sequence of numbers..

Would something like this: 4 S = INT (1+RND(PEEK(866))*1000) solve the problem? Well it would need a try. Not having also a seconds counter is a problem (you'll get the same value during a whole minute), but I'd do something like: 1 RND(-PEEK(866)) Which should reset the seed to a "position&qu...
by Chema
Tue Apr 17, 2012 6:11 pm
Forum: Cross development tools
Topic: OSDK 0.20
Replies: 8
Views: 15208

Re: OSDK 0.20

Confirmed here, Dbug. It seems the images folder must exist (though the roms folder in the parent directory shared with Euphoric works). I get this error: Unable to open 'roms\jasmin.rom' Unable to open 'images\statusbar.bmp' Not sure why it complains about the jasmin.rom file being missing, because...
by Chema
Tue Apr 17, 2012 10:10 am
Forum: Cross development tools
Topic: OSDK 0.20
Replies: 8
Views: 15208

Re: OSDK 0.20

Well Oricutron failed with two errors: not finding the ROM folder and not finding the IMAGES (the directory was empty). And I first tried with Skool Daze, so it is not related to a disk configuration.

If I have time I will make further testing trying to isolate the issue.

Cheers.