Search found 1641 matches

by iss
Sat May 30, 2020 2:25 pm
Forum: Games
Topic: The Hobbit: Disk, Erebus,...
Replies: 13
Views: 7456

Re: The Hobbit: Disk, Erebus,...

Things started at The hobbit on disc! by @Silicebit. :)

Attached is the executable - extracted from DSK and converted to TAP (indeed, start address is #4FE).
The game starts "as is" in Oricutron and seams to work, so I expect it will start with Erebus too.
by iss
Fri May 29, 2020 8:11 pm
Forum: Technical questions
Topic: Fixing Oric Nova64
Replies: 1
Views: 2246

Fixing Oric Nova64

This is replay to @Dbug 's post in Oriclopedia: A series of videos on all things Oric about Oric Nova64 machines. Regarding the machines... what I can tell you is that the motherboard uses 2 memory chips (tms4464-15nl) instead of the usual 8, and nowhere is written "Designed by Tangerine Comput...
by iss
Fri May 29, 2020 7:43 pm
Forum: General Discussion
Topic: Replacement rubber "feet"
Replies: 16
Views: 24720

Re: Replacement rubber "feet"

HigashiJun wrote: Fri May 29, 2020 12:24 pmSorry again to revive an old thread...
There is nothing wrong to dig in old threads, actually your message helped me to notice now a small difference between Atmos and Nova64 - see picture ;).
atmos-nova64.jpg
atmos-nova64.jpg (28.42 KiB) Viewed 7799 times
by iss
Wed May 27, 2020 6:35 pm
Forum: Games
Topic: cc65-Chess for Oric by [raxiss]
Replies: 21
Views: 11800

Re: cc65-Chess for Oric by [raxiss]

Main repository was just updated by StewBC : https://github.com/StewBC/cc65-Chess But there is a small bug somewhere, so for successful build follow this steps exactly . 1. Include ' path_to/cc65/bin ' in your PATH environment variable 2. Download the repo (the used upper/lower case is important!) :...
by iss
Wed May 27, 2020 6:11 pm
Forum: Cross development tools
Topic: Oric Fonter - quick tool for Oric fonts [raxiss]
Replies: 3
Views: 4443

Re: Oric Fonter - quick tool for Oric fonts [raxiss]

Well, the selected samples will not work. The tool accept as input full charset definitions only in plain binary format or with added header as valid TAP file. More precise you can use binary files with exact size of 768 or 1024 bytes, or TAP files which contain such binaries or with start address i...
by iss
Tue May 26, 2020 9:18 pm
Forum: Operating systems, utilities and other serious software
Topic: Is BD-DOS lost to time?
Replies: 94
Views: 66722

Re: Is BD-DOS lost to time?

Some additional info about the released BD-DOS versions and their full naming: BD DOS 2.2 with BASIC ROM 1.0 - this is what we have so far. BD DOS 3.1b with BASIC ROM ?.? BD DOS 3.2 with BASIC ROM ?.? BD DOS 4.0 with BASIC ROM 2.0 With every next version some bugs were fixed and commands added. Inte...
by iss
Tue May 26, 2020 5:53 pm
Forum: Hardware hacks and extensions
Topic: IJK interface diagrams.
Replies: 143
Views: 102028

Re: IJK interface diagrams.

...but I'm more interested in the Protek programmable interface. programable-joystick.jpg Here is it - the programmable joystick. It was in very bad condition but now is fixed and works fine. It's on my ToDo list for rebuild. I'm searching a way to read the content of PAL chips but it's clear for m...
by iss
Sat May 23, 2020 5:19 pm
Forum: Cross development tools
Topic: How to use MACROS with OSDK
Replies: 13
Views: 8384

Re: How to use MACROS with OSDK

@coco.oric: The short answer is: don't #include 'macro.h' coming with OSDK. It's used internally by the C compiler.
To experiment simply use #define in your assembler code. And a humble advice: use simple macro definitions because lot of side effects are possible which are very hard to debug. ;)
by iss
Sat May 23, 2020 7:36 am
Forum: Operating systems, utilities and other serious software
Topic: Is BD-DOS lost to time?
Replies: 94
Views: 66722

Re: Is BD-DOS lost to time?

Steve M wrote: Fri May 22, 2020 9:44 pmI'm not sure which version of BD DOS it is?
... Let me know if you want Basic V2 DOS 4 manual
The HELLO program reports version 2.2. Any information is wanted and highly appreciated, please!
Manuals and even some pictures of the hardware are real treasure :).
by iss
Fri May 22, 2020 1:07 pm
Forum: Emulators
Topic: first address read after Oric power on
Replies: 3
Views: 4268

Re: first address read after Oric power on

What is the first address that Oric 6502 execute in memory after cpu power on? After power-on i.e. after RESET the CPU reads address stored at location $FFFC and $FFFD and jumps to that address. For instance in Atmos ROM v1.1b: at $FFFC is 8F and at $FFFD is $F8, so the CPU will start at $F88F. You...
by iss
Tue May 19, 2020 7:38 pm
Forum: Painting tricks
Topic: Pictoric (was: New conversion algorithm)
Replies: 110
Views: 456797

Re: Pictoric (was: New conversion algorithm)

Screenshot_20200519_213202.png
Screenshot_20200519_213202.png (104.49 KiB) Viewed 67013 times
No problem with the DSK in latest Oricutron. Tested in Oric-1 & Atmos modes.
@sam: Great work for pictoric with AIC + ordered dithering!
by iss
Sat May 16, 2020 11:12 pm
Forum: Operating systems, utilities and other serious software
Topic: Is BD-DOS lost to time?
Replies: 94
Views: 66722

Re: Is BD-DOS lost to time?

One more step further with last Oricutron support of Byte Drive 500. :) BD-500 emulation works with Oric-1 ROM 1.0 and with the Atmos ROM 1.1b. THIS is the current portion of code handling the I/O read operations from BD-500 hardware. Most interesting is how read from address 0x317 affects the memor...
by iss
Sat May 16, 2020 8:28 pm
Forum: Emulators
Topic: Oricutron 1.0 (EDIT: Now 1.2)
Replies: 214
Views: 220974

Re: Oricutron 1.0 (EDIT: Now 1.2)

Well, the root of the keyboard problem is the localization, maybe I'll be able to reproduce it - noted and hopefully will be fixed. About the executables 'oricutron.exe' uses SDL ver.1.2.x, and 'oricutron-sdl2.exe' - SDL 2.0.x, so it's expected to have differences and this is the idea to continue di...
by iss
Sat May 16, 2020 6:22 pm
Forum: Games
Topic: cc65-Chess for Oric by [raxiss]
Replies: 21
Views: 11800

Re: cc65-Chess for Oric by [raxiss]

Thanks to all for the nice words! This definitely will keep the tempo of new release high (... if you only " can smell what the raxiss is cooking " :twisted: ). Question: Does the game uses a lot of memory for the AI? I was wondering if that would help to auto-detect the presence of a dis...
by iss
Sat May 16, 2020 5:05 pm
Forum: Emulators
Topic: Oricutron 1.0 (EDIT: Now 1.2)
Replies: 214
Views: 220974

Re: Oricutron 1.0 (EDIT: Now 1.2)

I'd hate to become irritating... Absolutely no problem. :) Any feedback and test are very valuable and helpful to make things work as they are supposed be! And besides the issues you have there are lot more bugs related (for instance) to SDL video which wait to be solved... In reverse order: I am a...