Search found 1351 matches

by Symoon
Sat Jul 07, 2018 3:46 pm
Forum: Technical questions
Topic: Pravetz 8D: loading tapes?
Replies: 13
Views: 649

Re: Pravetz 8D: loading tapes?

Thanks guys. Luckily the computer was 100% backed up (on another similar one), the hard drive was backed up something like 4 weeks before and I hadn't stored any recent work on it, just downloads and other. Only the camera SD card was backed up in October... I wasn't so lucky with all the work I did...
by Symoon
Sat Jul 07, 2018 11:21 am
Forum: Technical questions
Topic: Pravetz 8D: loading tapes?
Replies: 13
Views: 649

Re: Pravetz 8D: loading tapes?

Sorry for the long silence, I had taken pictures but got my camera stolen, along with a computer and an external hard drive (and more). Most was backed up luckily, except the photos for the last 6 months. At the moment I'm still busy sorting things out, will be back more active when they get back to...
by Symoon
Sat Jun 23, 2018 7:10 pm
Forum: Audio tools
Topic: Twilighte's IM music
Replies: 25
Views: 13100

Re: Twilighte's IM music

Sorry for being away lately, dealing with real life problems. On tape-based experiences, IIRC some of my computers didn't like Zip and Zap for instance: it seemed to load fine but when starting a game it began crashing. I noticed that while testing Novalight, but I double-checked and it also happene...
by Symoon
Wed Jun 06, 2018 5:37 am
Forum: Tape and floppy disk converters
Topic: Experimental very fast tape loading
Replies: 132
Views: 16116

Re: Experimental very fast tape loading

Now, going back to validation, it might be possible to add some form of validation if you have a few cycles and bytes to spare here or there. But this said, I agree that the priority should be to get this working efficiently on as many machines as possible. Once that is done, maybe there will still...
by Symoon
Tue Jun 05, 2018 7:48 pm
Forum: Tape and floppy disk converters
Topic: Experimental very fast tape loading
Replies: 132
Views: 16116

Re: Experimental very fast tape loading

Oricutron and Novalight problem explained (I think) The problem is that apparently, when loading a WAV file, Oricutron stops reading the WAV right at the end of the last byte... But doesn't read all the last stop bits that follow this last byte . So, when it starts reading again the WAV, Oricutron ...
by Symoon
Sun Jun 03, 2018 8:17 am
Forum: Audio tools
Topic: Twilighte's IM music
Replies: 25
Views: 13100

Re: Twilighte's IM music

And here's the mp3 of the music I was talking about. IIRC it's a direct dump from the video, but I put it on stereo and generated a small delay between left and right channels, to try give it some larger dimension. Quite a simple trick, but I was happy with the result; hope you like it too (it may s...
by Symoon
Sun Jun 03, 2018 5:35 am
Forum: Games
Topic: OType
Replies: 75
Views: 52284

Re: OType

Actually, there already was a specific topic about this music ;)
Posted the DSK there: viewtopic.php?f=15&t=1334

The stereo mp3 should follow, if Dbug doesn't mind (mp3 are sensitive data on certain forums).
by Symoon
Sun Jun 03, 2018 5:30 am
Forum: Audio tools
Topic: Twilighte's IM music
Replies: 25
Views: 13100

Re: Twilighte's IM music

Well, the exact same discussion poped-up in another topic :wink: So here is the disk I found that held the Impossible Mission music, not exactly as on the video, but the closest I found. Speed is not good, and maybe other details but I'm not quite sure anymore. This is on a disk called WAVE200.dsk F...
by Symoon
Sun Jun 03, 2018 5:20 am
Forum: Tape and floppy disk converters
Topic: Experimental very fast tape loading
Replies: 132
Views: 16116

Re: Experimental very fast tape loading

9 = end of program. [...] In this sequence, it should NEVER encounter the "9 samples end of program" sinusoid (by design of the WAV file). If it did, it would jump out of the sub-subroutine, going to a bad place, and only removing from the stack ONE return address. I begin to think that this works ...
by Symoon
Sat Jun 02, 2018 6:54 pm
Forum: Games
Topic: OType
Replies: 75
Views: 52284

Re: OType

Ok, I found back the disk with Impossible Mission tune, not exactly the same and playing slower. Two questions: 1- where do I post it? This is an O-Type thread ;) Interestingly enough, the old Impossible Mission development thread ends with... O-Type posts http://forum.defence-force.org/viewtopic.ph...
by Symoon
Sat Jun 02, 2018 4:32 pm
Forum: Tape and floppy disk converters
Topic: Experimental very fast tape loading
Replies: 132
Views: 16116

Re: Experimental very fast tape loading

This being set, I think I'll do a few measures with Oricutron, to see how thresolds are set with it. Then I'll probably release the final conversion tools. Sorry but I'll probably won't clean my source code much - once again (a bit fed up / lazy / and the code being modified by successive loadings, ...
by Symoon
Sat Jun 02, 2018 11:04 am
Forum: Tape and floppy disk converters
Topic: Experimental very fast tape loading
Replies: 132
Views: 16116

Re: Experimental very fast tape loading

Oricutron and Novalight problem explained (I think) The problem is that apparently, when loading a WAV file, Oricutron stops reading the WAV right at the end of the last byte... But doesn't read all the last stop bits that follow this last byte . So, when it starts reading again the WAV, Oricutron ...
by Symoon
Fri Jun 01, 2018 12:21 pm
Forum: General Discussion
Topic: Microdisc in ebay
Replies: 24
Views: 1068

Re: Microdisc in ebay

I was actually saying this because I'm disappointed about such high prices, for both Oric hardware and Ringo Starr show ;)
by Symoon
Thu May 31, 2018 7:57 pm
Forum: Emulators
Topic: Paste from clipboard problem
Replies: 29
Views: 754

Re: Paste from clipboard problem

No trouble indeed: I did nothing :mrgreen:
by Symoon
Thu May 31, 2018 1:38 pm
Forum: Tape and floppy disk converters
Topic: Experimental very fast tape loading
Replies: 132
Views: 16116

Re: Experimental very fast tape loading

I think I got the "bug". I used what some could call a "riksy" programming. Let me explain: in the way the WAV is coded for Novalight, it works like this for each byte: 1st a sunisoid whose length (in samples) is telling the format that follows: 3 = nothing, loop waiting (used for synchro or timing ...