Search found 54 matches

by jbperin
Sat May 30, 2020 12:25 pm
Forum: Cross development tools
Topic: How to use MACROS with OSDK
Replies: 13
Views: 221

Re: How to use MACROS with OSDK

Thanks for all your help, i'll try with ca65 which seems to have some macros with parameters allowed Personnellement, j'ai utilisé les deux .. xa65 (dans OSDK) et ca65 et je peux témoigner que les macros dans xa65 me semblent beaucoup plus pratiques que celles dans ca65. Essentiellement parcequ'ell...
by jbperin
Wed May 27, 2020 9:29 pm
Forum: Games
Topic: Dungeon Master on the Oric: 24 years later
Replies: 6
Views: 127

Re: Dungeon Master on the Oric: 24 years later

Symoon wrote:
Wed May 27, 2020 9:15 pm
There's no tabulation key on Oric :p
:shock:

But .. I mean .. how were people doing when their mouse was broken ? :?:
by jbperin
Wed May 27, 2020 8:58 pm
Forum: Games
Topic: Dungeon Master on the Oric: 24 years later
Replies: 6
Views: 127

Re: Dungeon Master on the Oric: 24 years later

I don't know if it makes sense and if it is realistic from the playability point of view, but the idea that comes to me is: Use of Tabulation key to go from one selectable object to another (the selected stuff is either blinking or surrounded). Once the thing is pointed out .. use a letter key (or s...
by jbperin
Wed May 27, 2020 8:31 pm
Forum: Games
Topic: cc65-Chess for Oric by [raxiss]
Replies: 14
Views: 458

Re: cc65-Chess for Oric by [raxiss]

iss wrote:
Wed May 27, 2020 6:35 pm
Hope this helps!
Yes it helps :-)

The build failed on target cx16 (which was added recently I presume)
I removed it from the makefile and only left apple2 and oric and I got the .TAP ..

Thanks a lot :-)
by jbperin
Wed May 27, 2020 6:08 pm
Forum: Games
Topic: cc65-Chess for Oric by [raxiss]
Replies: 14
Views: 458

Re: cc65-Chess for Oric by [raxiss]

When I try to build the project with instructions provided in the readme file, it says that there's no rule to build the target "cc65-chess.oric" required to build "cc65-Chess.tap".

Am i missing something ? (other than cleverness that I know I've been missing for more than 40 years now)
by jbperin
Wed May 27, 2020 5:52 pm
Forum: Cross development tools
Topic: Oric Fonter - quick tool for Oric fonts [raxiss]
Replies: 3
Views: 556

Re: Oric Fonter - quick tool for Oric fonts [raxiss]

I failed to find a font file to use with this viewer .. I tried the ones provided here: http://miniserve.defence-force.org/viewvc/projet1/public/oric/assets/charsets/ and the one used in the archive: http://osdk.org/files/Articles/DungeonMasterIntro.ART15.zip But none works with the viewer. What's e...
by jbperin
Wed May 27, 2020 5:30 pm
Forum: Games
Topic: Dungeon Master on the Oric: 24 years later
Replies: 6
Views: 127

Re: Dungeon Master on the Oric: 24 years later

Thank you :-) Article is hyper interesting, video is nice and the source code is of great interest. Just two little remarks on the article: In the provided script to convert the picture to an assembler source, there's a useless repetition of options "-u1 -m0" SET PICTCONV=%OSDK%\Bin\PictConv -u1 -m0...
by jbperin
Mon May 25, 2020 6:03 pm
Forum: Painting tricks
Topic: Artist Oric
Replies: 10
Views: 309

Re: Artist Oric

It makes me think of Lissajous' contribution to laws of harmony.
IMG_20200525_185022.jpg
IMG_20200525_185022.jpg (3.92 MiB) Viewed 88 times
IMG_20200525_185045.jpg
IMG_20200525_185045.jpg (4 MiB) Viewed 88 times
by jbperin
Mon May 18, 2020 10:41 am
Forum: Games
Topic: OricSpin : The FrontEnd
Replies: 6
Views: 239

Re: OricSpin : The FrontEnd

Thank you very much for this very convenient and useful tool. :D I discovered Retro computing and Oric in november 2019 .. and I've never taken the time to explore games. This tool will for sure help me to discover all this marvels. If i count well, there are 113 games available. How was made the se...
by jbperin
Mon May 18, 2020 9:13 am
Forum: Games
Topic: cc65-Chess for Oric by [raxiss]
Replies: 14
Views: 458

Re: cc65-Chess for Oric by [raxiss]

(... if you only " can smell what the raxiss is cooking " :twisted: ). :-) Excellent !! Yum .. Yum .. Didn't know Dwayne Johnson was on Oric .. this guy is definitely cool :-) And having Apple][ badly beaten - that's what I want to see :lol: . That might be an interesting challenge .. If i manage t...
by jbperin
Sat May 16, 2020 5:08 pm
Forum: Games
Topic: cc65-Chess for Oric by [raxiss]
Replies: 14
Views: 458

Re: cc65-Chess for Oric by [raxiss]

I don't know if the extra 16k can be used as stack, but ifis it the case then it could possible to make the AI think deeper. it would lead to: - a far longer thinking . so the 16 (gWidth) would have to be lowered - a greedy consumption of ram . Not only for the stack, but also for the undo list whi...
by jbperin
Sat May 16, 2020 12:21 pm
Forum: Games
Topic: cc65-Chess for Oric by [raxiss]
Replies: 14
Views: 458

Re: cc65-Chess for Oric by [raxiss]

I was wondering if that would help to auto-detect the presence of a disk controller to use the upper 16k of ram for additional search tree capabilities? I casted an interested glance at the source code of AI and I can see two different method to use an extra memory as a way to enhance the chess ski...
by jbperin
Sat May 16, 2020 7:30 am
Forum: Games
Topic: cc65-Chess for Oric by [raxiss]
Replies: 14
Views: 458

Re: cc65-Chess for Oric by [raxiss]

Here's a soluce on how to beat it in 17 moves at level very hard on its Alekine's defense. My 8th move is a very bad move .. but well .. it didn't punish me for that. 1- E2-E4 G8-F6 2- E4-E5 F6-D5 3- D2-D4 E7-E6 4- C2-C4 C7-C6 5- C4*D5 C6*D5 6- F1-D3 H7-H6 7- D1-H5 H8-G8 8- D3-H7 G7-G6 9- H5-G4 G8-G...
by jbperin
Sat May 16, 2020 7:02 am
Forum: Games
Topic: cc65-Chess for Oric by [raxiss]
Replies: 14
Views: 458

Re: cc65-Chess for Oric by [raxiss]

The intro is great !! It says that the pulp fiction music comes from a midi file .. I long to see how you managed to play a midi file on an Oric. The level at chess is poor as it could be exepcted from a 8 bits machine but the rules of the games seem to be properly implemented (as far as i could see...
by jbperin
Sun Apr 19, 2020 5:19 pm
Forum: Games
Topic: Upgrade Time: Encounter
Replies: 117
Views: 50149

Re: Upgrade Time: Encounter

Very interesting video .. and there are some real jewels in the provided source code. Thanks a lot for all that.